AI Insights · Timothy · October 2024
Top 5 Pirate Games on iOS in Australia: Q3 2024 Performance
Explore the performance trends of the top 5 pirate-themed games on iOS in Australia during Q3 2024, including metrics on weekly downloads, revenue, and active users.
During the third quarter of 2024, the top pirate-themed games on iOS in Australia showcased varied performance trends, according to data from Sensor Tower.
Sea of Conquest: Pirate War by FunPlus International AG saw a fluctuating revenue pattern, with a peak of approximately $56.2K in mid-July and a gradual decline towards the end of September, closing at about $30K. The game’s weekly downloads started at around 794 in early July and decreased to 299 by the end of the quarter. Active users witnessed a steep drop from 95 in the first week of July to a negligible count by mid-September.
Pirate Raid: Caribbean Battle from SayGames LTD had a consistent revenue stream, maintaining figures around the $200 mark, with a slight peak at $321 in the last week of September. Downloads showed minor fluctuations, with a high of 342 in late July, stabilizing around the 220s by the quarter's end. Active users remained relatively steady, hovering around 350 to 390 throughout the quarter.
Lord of Seas by SPARKLER GAMES HONG KONG LIMITED experienced a notable revenue increase in early August, peaking at $759, before gradually decreasing to $73 by the end of September. Downloads were significant in mid-August, reaching 1.5K, but dropped to zero in September. Active users peaked at 1.1K in mid-August, then declined to 152 by quarter's end.
Pirates of the Caribbean : ToW, developed by JOYCITY Corp, displayed a variable revenue trend, with highs of $3.6K in mid-July and a recovery to $2.6K at the end of September. Downloads remained low, peaking at 247 in late July. Active users increased from 51 in early July to 181 by the end of September.
Pirate Ships・Build and Fight by HC GLOBAL DISTRIBUTION LIMITED had a moderate revenue climb, reaching $518 by late September. Download numbers were sporadic, with a notable peak of 42 in late August. Active user data was not available.
For more detailed insights into these apps' performances, visit Sensor Tower.